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adf file "across the network" they would not remount properly. * Fixed an issue where if the configuration had drives loaded with an. The "create HD/SD/HDF image options" are in a seperate menu as well. * "in game" menu options "Insert Disk for Drives 1-4, and Swap Disks" are now in one menu.
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Or you can just individually set them for a game. * Preset controller settings can be "tied" to a game so that if you change the master "ini" file all games "tied" to it will use it. * Preset controller settings can be saved under any name so you can share your game specific settings with other uses. "Standard Joystick", "Standard Mouse", "Pinball", "Keyboard". * Auto config DB entries added for (target 902) Amiga whd based games. * Auto config database added for around 2186 Amiga disk based games. I figured no biggy cause for the most part it makes sense to always have DF0: enabled anyways. * Changed the code so that drive DF0: would ALWAYS be enabled. So far in the several games I tested it seems to do better than the original way. * Tweaked the "Clip Excess Video Borders" code. For now I'm still letting people manually change it if they wish. (Keep an eye out for a WHD set from Wall based on Killer Gorilla's WHD sets). Make sure the _whdload.hdf file is in the emulator directory (unzipped). whd the emulator will mount that file to DH1: and set DH0: to point to D:\\_whdload.hdf. * If the file selected is (or contains) a file with the extension. This saves about 512k and besides it never worked to well with keyboard based emu's anyways. * memory leak when using HDF files has now been plugged! This sucker put a severe cramp in getting the Xtra's out.
#WONDERSWAN EMULATOR OPENPANDORA SKIN#
* Dynamic Dual Preview Demotivator skin by Waal included (SD only) * New dual-preview skin to support Ressurection Xtra's. * Given the full "Madmab Edition" treatment.